It's been quite a while since the last episode. So here it is.
He woke up one day to find that he wanted to make people laugh.
He brushed his teeth and thought he wanted to make people cry.
He ate his breakfast and thought he wanted to make people sweat.
He drove to work and thought he wanted to make people bang their heads on the wall from sheer annoyance and angst.
He went to work, told the boss that he was leaving. He went back home to work with Blender.
After Dymo told the story, Gyro looked at him disdainfully. It wasn't fair that Gyro had to starve to death from lack of a muluctary source because Dymo had a mood swing. No, Gyro didn't eat, therefore he didn't die of starvation, but the Wii was rented, and he could probably die from not having it.
Dymo crouched over the computer going over his first model.
It seemed so easy at first. Like really, get a plane, extrude, grab, extrude more, rip a hole in it, maybe add some textures, add an armature, animate, render, and BOOM! You have an animation. Then save the IPO, program, repeat, and you have a game. Dymo found it wasn't anything like that at all. NO it, was terrible. It was, get a plane, extrude, hmm, doesn't look right, extrude, rip a hole in it, rip a hole in the monitor, throw it away, sulk for the rest of the month. It was hard.
He was in the middle of a sulk, and he saw that Gyro had bought a new computer and started trying as well.
At the end of the week, Dymo had a simple game that consists of two players trying to knock each other off a platform. It had no style or sense at all.
Gyro had in fact, got a fully fledged first person MMPORPG with editable characters and levels with 33 plugins and attachments.
For Dymo, it was very depressing and lowered self-esteem. It wasn't helpful at all.
Dymo promptly put the game in the bin and forgot about it from then on.
This is Dymo's game for anyone who would like to have a go:
It is very glitchy, it has no style at all, and I probably forgot to put the controls in. If I have then Player 1 moves with the arrow and Player 2 moves with WASD. Oh, and you will need two players for the most fun.