Monday, January 10, 2011

My First Proper Render

I am still trying to learn Blender, and try to animat and stuff like that, but I have realised that I always aim too high and do something I possibly can't do. These are my first renders, made to be renders, and not half finished as well. I whipped these up in a few hours:


I decided to practice on low poly meshes for now. I also expect from cube dude, (as I call him for now) later on in his series. Critique would be accepted.
By the way, I am trying to get the particles working for a smoke effect but I can't get them as near realistic as I want. Could someone help? Thanks!


  1. WoW, Hester! Cool! Here's an Andrew Price tutorial about smoke:

    And how'd you get the rounded-sphere shape? What I do is add a subsurf modifier to a cube, then go to edit mode and subdivide it a few times. Is that what you do?


  2. Sorry, I meant rounded-cube shape.

  3. All I did was subdivide a cube once and put a subsurf modifier on it. I also raised the render levels to something like 4.
    Also, I can't really watch online videos for a moment! Is it possible to download it?

  4. Yes. Go to Go to the Andrew Price tutorial page and copy the URL. Paste it in the bar on then hit "Download."


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This is Dymo

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He has many ambitions, some of which include art, while others include food. The common feature of all his ambitions is that they involve him staying at home. This comic is one of them.

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